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Apex Legends Season 27 Split 2 Patch Notes & Meta | ElovateBoost

Jan 12, 2026 - Read Time: ~ 42 min
Updated: Jan 12, 2026

Apex Legends Season 27 Split 2 overview artwork featuring legend meta and weapon changes

Apex Legends Season 27 Split 2 Overview — Meta Tier List, Patch Notes, Weapon Buffs, Legend Updates, and Map Rotation

Apex Legends Season 27 Split 2 is a momentum patch. It doesn’t just tweak numbers—it changes how quickly fights start, how reliably you can sustain pressure, and which legends convert small advantages into full squad wipes. This Apex Legends Patch Note overview breaks down the new legend meta (S/A/B tiers), weapon changes that reshape midrange duels, and the biggest kit adjustments—especially the massive Octane buffs, plus meaningful upgrades to Crypto and Newcastle.

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Apex Legends Season 27 Split 2 Key Takeaways

  • Legend meta shifts hard toward tempo: high-mobility and clean engage/disengage tools win more consistently in Ranked.
  • S Tier centers on pace and fight control: Octane, Horizon, Valkyrie.
  • A Tier rewards aggressive convert potential: Alter, Revenant, Bangalore.
  • B Tier is viable but comp-dependent: Mad Maggie, Loba, Crypto, Newcastle.
  • Weapon buffs raise midrange reliability: Flatline and R-301 gain damage, while Rampage and Prowler become more consistent.
  • Octane gets a full power pass: stronger Swift Mend, faster Stim loop, double Jump Pad charges, and a new Stim Surge that grants Fortified + healing through damage.
  • Crypto becomes faster and smarter: threat vision in drone, shorter drone handling times, and a new perk that generates ultimate charge by scanning.
  • Newcastle becomes more playable on the move: base kit mobility improves and perks shift toward stronger revive windows and shield pressure.
  • Map-based Respawn Beacons are now once per team (instead of once per game), changing recovery and macro decisions.
  • Map Rotation: Pubs—Olympus, Storm Point, Kings Canyon. Ranked—Olympus, Storm Point, E-District.

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Season 27 Split 2 Legend Tier List (S / A / B) — What’s Strong Right Now

A tier list is only useful if it explains why a legend wins in the current patch. In Apex Legends Season 27 Split 2, the meta favors three repeatable ideas: (1) fast entry that doesn’t throw your life, (2) reset tools that let you re-swing, and (3) consistent damage conversion when your squad commits. That’s why mobility legends (and legends that enable mobility) rise to the top, while slower “value over time” picks move down unless your team is disciplined.

Tier Legends Why they win in Split 2
S Tier Octane, Horizon, Valkyrie Fast rotations, strong fight tempo, and reliable “take space / reset / re-engage” patterns that scale from solo queue to coordinated teams.
A Tier Alter, Revenant, Bangalore High conversion on advantages: aggressive pushes, strong mid-fight control, and playmaking that punishes weak positioning.
B Tier Mad Maggie, Loba, Crypto, Newcastle Strong with the right squad plan, but more sensitive to comp structure, map timing, and execution discipline than the top tiers.

How to use this tier list in Ranked (without overthinking it)

  • If you solo queue: prioritize legends with self-sufficient movement and fight resets (Octane, Horizon, Valk). They forgive mistakes and still convert wins.
  • If you duo/three-stack: A tier spikes in value. Alter and Revenant can be oppressive when your teammates instantly trade and follow your timings.
  • If your squad plays macro: B tier becomes “A tier with planning.” Crypto and Newcastle reward teams that rotate early and fight on your terms.

New Weapon Changes (Season 27 Split 2) — What Got Buffed and What It Means

The weapon tuning in this Apex Legends Patch Note is straightforward: improve the consistency of staple guns, bring some underused options back into real fights, and reduce “feels bad” moments where a gun loses a duel because it’s slightly behind the meta baseline. For Ranked, this matters because consistent damage is what turns “we cracked one” into “we wiped them.”

Weapon Change Ranked impact
Flatline Damage increased to 20 (was 19) Better midrange TTK and more reliable punish on exposed rotates. Stronger for “anchor + swing” teams on Olympus and Storm Point.
R-301 Damage increased to 15 (was 14) Restores the “safe rifle” identity. Great for consistent beams while your entry legend creates chaos.
Rampage Energize duration 90s → 120s; Revved shots slightly increased More uptime on Revved pressure. Strong in “hold space” fights and third-party defense, especially when rings force long sightlines.
L-STAR Projectile size increased initially and over distance Easier to connect damage in real fights. Higher “floor” makes it more viable for players who prefer energy pressure.
RE-45 Improved recoil & projectile size at close range Better “swap and finish” weapon. Helps aggressive legends close fights after a crack.
Mozambique Projectile size increased at close range More consistent close-range burst. Great for fast push comps that rely on clean entry trades.
Prowler Burst delay decreased; Selectfire damage increased to 17 (was 16) Stronger in both burst and auto contexts. Higher conversion in tight Olympus fights and interior E-District brawls.

Simple weapon meta summary (what to run)

  • For consistent Ranked beams: R-301 + shotgun/SMG finish tool, especially if your squad plays for clean trades.
  • For high-pressure midrange: Flatline shines when you’re confident in recoil control and want stronger poke-to-push conversions.
  • For zone / hold comps: Rampage gains value because Revved uptime matters in extended fights.
  • For aggressive entry comps: Prowler and RE-45 improvements help finish fights quickly after your entry cracks targets.

Revenant Changes — More Charge Control, Slightly Longer Ult Window

Revenant gets targeted tuning that improves reliability without turning him into a free win button. His tactical charge window is longer, giving you more control over timing and placement, and his ultimate duration increases slightly—at the cost of a slower deploy. The practical effect: Revenant has a touch more “plan time” when he’s setting up a fight and a touch more “finish time” when the commit starts.

  • Tactical: Max charge duration increased 1.3s → 1.7s.
  • Ultimate: Duration increased 2.0s → 2.2s (deploys 10% slower).

Why Revenant stays A Tier in Split 2

Revenant’s strength is still conversion. In Ranked, you win by turning cracks into knocks and knocks into wipes. A slightly longer tactical charge lets you commit with intention instead of panic, and the ult window gives you a fraction more time to secure the down. He becomes even better when paired with legends that enable fast follow-up (Octane) or vertical pressure (Horizon).

Revenant play pattern (repeatable, high win rate)

  • Step 1: Get a crack first. Don’t “ult into full shields” unless you have a guaranteed angle.
  • Step 2: Use the longer charge to align the tactical with your squad’s swing timing.
  • Step 3: Commit only when trades are guaranteed—Revenant is strongest when your team is close enough to instantly punish.
  • Step 4: After the first knock, use movement (pads, vertical, smoke) to deny resets and finish the wipe.

Crypto Rework (Split 2) — Faster Drone, More Information, Better Ultimate Access

Crypto’s identity has always been “information and control,” but the problem in many metas is that information arrives too slowly compared to how fast fights happen. In Apex Legends Season 27 Split 2, Crypto’s changes push him closer to modern fight tempo: faster drone handling, stronger passive value while piloting, and a perk that turns scanning into ultimate charge.

New Crypto perk: Ultimate charge from scanning

A new perk allows Crypto to gain Ultimate charge by scanning beacons and detecting enemies with his drone. This is huge for Ranked because it ties “smart macro decisions” (beacons, information) directly to “fight-winning power” (EMP). If you play Crypto correctly, you get more EMPs per match, which means more clean pushes and more safe resets.

Crypto Changes — Patch Note Breakdown

PASSIVE

  • Crypto gains long-range Threat Vision while piloting his drone.
  • Satellite Imagery incorporated into base kit.
  • Duration of scan increased by +1.5s; receive a short scan on EMP.

TACTICAL

  • Reduced time to launch drone from 1.3s → 0.7s.
  • Reduced time to re-enter drone from 0.4s → 0.2s.
  • Drone can collect EVO Harvesters.
  • Crypto can enter/exit drone while using Ziplines.
  • Off the Grid incorporated into base kit.

PERKS

  • Ally.MoveTo(): Crypto can Trailblaze to all allies (replaces Off the Grid).
  • Power Coupling: Crypto gains Ultimate charge from scanning beacons and scanning enemies with his drone (replaces Satellite Imagery).

How Crypto actually wins games now (practical)

  • Faster drone means faster decisions: you can scan, ping, and return to gunplay before your teammates die.
  • Threat Vision improves fight readability: you see targets more reliably while piloting, which makes EMP timing cleaner.
  • Ultimate charge perk turns macro into power: scanning is no longer “nice to have”—it directly accelerates your win condition.
  • Zipline drone handling reduces downtime: Crypto can keep up with a fast-rotating squad (important on Storm Point and Olympus).

Crypto remains B Tier because he’s still skill-and-team dependent—but his ceiling rises. In coordinated play, a well-timed EMP plus clean rifle damage can feel oppressive. If you are a macro player who values information and safe conversions, Crypto becomes a strong “climb with discipline” pick.

Newcastle Changes — Better Mobility, Stronger Revive Windows, More Shield Pressure

Newcastle’s updates focus on one idea: let him do his job (defend and revive) without feeling like a slow target. In this patch, parts of his mobility and shield utility shift into the base kit, and perks are rearranged to make his best moments more consistent. In Ranked, this matters because support value is only real if you can actually reach the teammate and survive long enough to complete the play.

PASSIVE

  • Implemented Heroes Hustle into base kit.
  • Movement speed penalty reduced from 25% to 75%.

TACTICAL

  • Swift Shield added to the base kit.
  • Movement speed increased from 160 → 250.

PERKS

  • Stronghold moves down to replace Heroes Hustle.
  • Ready To Rumble: Reviving a player auto-loads Newcastle's weapons and triggers full regen (replaces Swift Shield).
  • Defensive Line: Tactical and Revive Shield knock back enemies once (replaces Stronghold).

Where Newcastle fits in the Split 2 meta

Newcastle remains B Tier for most solo queue players because support legends require timing and positioning discipline. But his value spikes in two situations: (1) your team plays close and trades, and (2) you fight for “holdable” space instead of chasing every knock across open ground. With better movement speed and base kit shield value, he’s more likely to actually complete the revive play that wins a fight.

Newcastle fight blueprint (simple, repeatable)

  • Pre-fight: position near cover and play angles that let your squad retreat behind your shields.
  • During trade: use Tactical shield to cut LOS, then swing with your teammate when the enemy reloads or repositions.
  • On knock: if your teammate goes down, force a “safe revive zone” and punish anyone who overpushes with knockback pressure.
  • After revive: leverage the post-revive reload/regen window to immediately re-take space and finish the fight.

New Octane Buff (Split 2) — Why Octane Jumps to S Tier

The biggest story in Apex Legends Season 27 Split 2 is Octane. This is not a “small buff.” It’s a complete modernization of his kit: better healing, faster Stim loop, stronger team utility through Jump Pad interactions, and a new Stim Surge that grants Fortified and healing through damage. In Ranked, that means Octane can take space aggressively and still survive long enough for teammates to trade and finish.

Octane Changes — Patch Note Breakdown

PASSIVE (Swift Mend)

  • Swift Mend now heals more the less HP you have.
  • Base healing increased to 3 HPS, up to 9 HPS at low health.

TACTICAL (Stim)

  • While stimmed, Octane can sprint and use consumables.
  • Time before Octane can reuse Stim reduced from 1.8s → 0.7s.
  • Stim speed increased by 5%.

ULTIMATE (Jump Pad)

  • Mad Hops and Aerial Agility added to base kit.
  • Jump Pad now has two charges.
  • Jump Pads are usable immediately after hitting the ground.

PERKS (New)

  • Thick Skin: Stim costs 10 less health to use.
  • Squad Rush: Everyone who uses your Jump Pad gains Stim on land.
  • Daredevil: Fast reload on shield cracks and increased Stim Surge duration the less HP you have.
  • Triple Jump: Gain a third jump from Jump Pads.

Octane’s New Stim Surge — Fortified + Healing Through Damage

Octane’s new Stim Surge is the part that turns him from “fun movement legend” into a real Ranked win condition. It grants Fortified and healing through damage, which means Octane can commit into fights without instantly melting the moment he’s focused. This makes Octane’s entry patterns more reliable and lets teammates actually follow and trade instead of watching Octane get deleted.

  • Stim Surge lasts 6s.
  • Costs 0 HP to use.
  • Reapplies Stim effect for entire duration.
  • Has a 20s cooldown but does not put Stim on cooldown.
  • Fortified reduces damage by 15% and grants immunity to bullet slow.
  • Players can hold tac button to automatically buffer Stim Surge.

Why Octane is S Tier now (in one sentence)

Octane is S Tier because he can take space faster, survive longer, and enable his team through Jump Pad utility, while the buffed weapon pool (Flatline/R-301/Prowler) rewards squads that can quickly convert openings into decisive wipes.

Octane Ranked game plan (what wins consistently)

  • Use the first Jump Pad charge for rotation (getting position early), and save the second as a fight reset tool.
  • Stim for timing, not for ego: stim to take an angle your team can follow, not to 1v3 a building.
  • Surge to secure a knock: pop Stim Surge when you already have advantage or need a guaranteed entry window.
  • Play around cracks: call the target, swing together, and finish quickly—Split 2 rewards conversion.

Respawn Beacons Update — Once Per Team (Not Once Per Game)

One of the highest-impact “macro” changes in this Apex Legends Patch Note is the respawn rule update: map-placed Respawn Beacons can now be used once per team, rather than once per game. This changes how you plan risky fights, how you value safe rotations, and how quickly squads can recover after a bad third party.

What this means in Ranked (practical)

  • Recovery becomes more consistent: you can play for a beacon re-open instead of assuming “it’s burned forever.”
  • Late game decisions shift: teams can take a calculated risk knowing a specific beacon might still be usable for them.
  • Macro legends gain subtle value: legends that help you reach or hold beacon areas safely (Bangalore smoke, Newcastle shields, Crypto info) improve in organized play.
  • But tempo still wins: just because a respawn is possible doesn’t mean it’s safe—always respect third-party timing.

Season 27 Split 2 Map Rotation (Pubs and Ranked)

Map rotation matters because it decides what skills you practice most. Olympus rewards fast rotates and punishable open-space mistakes. Storm Point rewards macro timing and disciplined third-party awareness. Kings Canyon rewards close-range fighting and rapid resets. E-District rewards controlled brawls and clean building clears. In short: this rotation amplifies the value of mobility and fast conversion—exactly why the S Tier list looks the way it does.

Pubs Rotation

OlympusStorm PointKings Canyon

Ranked Rotation

OlympusStorm PointE-District

Rotation tips by map (fast, ranked-friendly)

  • Olympus: prioritize early position and strong midrange. The Flatline/R-301 buffs matter here because you can punish rotations in the open.
  • Storm Point: play for macro and “safe third parties.” Teams die here by overchasing into long open fields without reset tools.
  • Kings Canyon (Pubs): practice fast building clears and close-range discipline. Prowler/Mozambique/RE-45 improvements feel better here.
  • E-District (Ranked): expect more interior fights. Horizon and Octane both thrive because vertical and fast resets decide brawls.

How Split 2 Changes Ranked (What You Should Do Differently)

The easiest way to explain Apex Legends Season 27 Split 2 Ranked is this: tempo matters more than ever. Faster legends and more reliable weapons mean teams convert small mistakes into wipes quickly. If you are used to “taking your time” after a crack, you will lose more fights. If you are used to “pushing everything,” you will still lose— because this patch punishes bad pushes even faster. The winning approach is controlled aggression: create a clear advantage, commit together, finish fast, and reset instantly.

Ranked fundamentals that gain value in Split 2

  • First crack discipline: don’t waste it. Call the target, close the angle, and trade.
  • Fast resets: after a knock, immediately stabilize (shield swap, cover, heal) and prepare for the third party.
  • Position before ego: Olympus and Storm Point punish bad positioning more than most players admit.
  • Entry + follow timing: if your Octane/Horizon enters without follow-up, you throw the fight. If your team follows without advantage, you also throw.

Best Split 2 compositions (simple, strong)

  • Tempo comp (most players): Octane + Horizon + Bangalore (speed, vertical, smoke control).
  • Conversion comp (aggressive): Octane + Revenant + Valkyrie (hard commits, fast rotations, clean chase).
  • Macro control (organized teams): Valkyrie + Crypto + Newcastle (information + safe revives + strong rotates).

Notice the pattern: even when we include B tier legends, we pair them with strong mobility so the squad still plays at Split 2 pace. That’s the core lesson of the patch.

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Apex Legends Season 27 Split 2 FAQ

Who are the best legends in Apex Legends Season 27 Split 2?

The strongest Split 2 meta picks are Octane, Horizon, and Valkyrie (S Tier) due to mobility, fight tempo, and consistent resets. Alter, Revenant, and Bangalore are strong A Tier options for aggressive conversion and control.

What are the main weapon buffs in the Split 2 Patch Notes?

Key buffs include Flatline damage to 20, R-301 damage to 15, longer Rampage energize duration, improved Prowler delay and Selectfire damage, and projectile-size improvements for L-STAR, RE-45, and Mozambique.

Why is Octane S Tier in Split 2?

Octane’s Split 2 buffs increase healing, reduce Stim downtime, add two Jump Pad charges, and introduce Stim Surge with Fortified and healing through damage. That makes his engages safer and his team utility stronger—perfect for a tempo-heavy Ranked meta.

What changed for Crypto in Season 27 Split 2?

Crypto becomes faster and more fight-ready: quicker drone launch and handling, threat vision while piloting, longer scan duration, and a perk that generates ultimate charge through scanning beacons and enemies—meaning more frequent EMP plays.

What is the Respawn Beacon change in Split 2?

Map-placed Respawn Beacons can now be used once per team instead of once per game. This improves recovery options and changes late-game macro decisions.

What are the Split 2 maps for Pubs and Ranked?

Pubs: Olympus, Storm Point, Kings Canyon. Ranked: Olympus, Storm Point, E-District.

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Final Thoughts: How to Win More in Apex Legends Season 27 Split 2

Apex Legends Season 27 Split 2 is about clean conversion. The weapon buffs improve consistency, Octane becomes a real Ranked engine, and Crypto/Newcastle gain the tempo tools they needed to keep up with faster fights. If you want to climb, prioritize a legend that matches the patch pace, run weapons that convert cracks into knocks, and treat resets as a skill—not an afterthought.

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