Arc Raider Blueprints Guide – All 75 Arc Raiders Blueprints, Best Farming Routes & Crafting Tips
Arc Raider Blueprints are one of the most important systems in Arc Raiders. They unlock new weapons, weapon mods, medical tools, explosives, armor modules, utility gadgets, and high-end crafting materials. If you want to build competitive loadouts, dominate Expeditions, and survive late-game content, you need a reliable way to farm and use Arc Raiders blueprints.
In this complete Arc Raider blueprints guide, we’ll cover everything you need to know: how blueprints work, the best blueprint farming routes, all blueprint sources, and a full list of known recipes across Gunsmith, Explosives Station, Medical Lab, Refiner, Gear Bench, Utility Station, and Workbench. You’ll also see how
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Arc Raiders Blueprints – Key Takeaways
- There are currently 75 Arc Raiders blueprints across Gunsmith, Explosives Station, Medical Lab, Refiner, Gear Bench, Utility Station, and Workbench.
- You can earn blueprints from almost every major activity: caches, locked rooms, quests, raids, Trials, events, and defeated raiders.
- Some energy weapons, such as Jupiter and Equalizer, are locked behind the Harvester event and require event-exclusive Arc Raider blueprints.
- You must extract with a blueprint, then Learn and Consume it in Speranza before you can craft its recipe.
- Blueprints can be learned, sold, or exchanged with other players via drop-and-pickup interactions.
- Most advanced recipes require upgraded crafting stations; you’ll need to level Gunsmith, Explosives Station, Gear Bench, and others to craft late-game items.
- Duplicate Arc Raiders blueprints are normal and can be sold for Coins or used in trust-based trades with other raiders.
- If you want to skip the grind and secure key recipes fast, you can use
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What Are Blueprints in Arc Raiders?
In simple terms, Arc Raider blueprints are crafting recipes. Each blueprint permanently unlocks the ability to craft a specific weapon, module, explosive, medical item, or utility gadget in your Workshop. Without the blueprint, the station cannot produce that item, no matter how many materials you have.
Blueprints are found inside Expeditions and missions as physical items. They drop from high-value containers, quest rewards, Trials, events, and defeated raiders. The catch is that you must extract safely with the blueprint in your backpack; if you die during the run, any unlearned recipes are lost.
Once you bring a blueprint back to Speranza, it appears in your inventory. From there, you can choose to:
- Learn the Arc Raiders blueprint (permanently unlocking the recipe).
- Sell the blueprint for Coins, if you already have it or don’t want it.
- Exchange it with another player by dropping it on the ground.
Because there are 75 known blueprints in total, collecting them all is a long-term progression goal. Many players choose to speed up this process using pro help from
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Best Way to Get Arc Raiders Blueprints – Dam Battlegrounds Route
There are many theoretical ways to farm Arc Raider blueprints, but in practice, one route stands out as the most efficient for raw blueprint volume: the Dam Battlegrounds blueprint farming route. It focuses on hitting a dense cluster of caches and containers along the edge of the map, while keeping your extraction options flexible.
The idea behind this route is simple: hug the outer edge, hit every marked cache you can, and always keep at least one safe extraction in mind. Depending on your spawn point, here’s how to run Dam Battlegrounds for consistent Arc Raiders blueprint drops:
Power Generation Complex Spawn
- Move along the edge of the map, prioritising marked caches and high-value containers.
- Clear any dense loot areas and locked chests along your route.
- Extract at Raider Hatch if you have the key.
- If you don’t have a key, rotate towards Cargo Elevator and extract safely there.
Water Treatment Control Spawn
From Water Treatment Control, you have two main pathing options based on how much loot you gather early:
- Top route: push towards Hydroponic Dome Complex, looting along the way. If you secure enough loot and blueprints, extract via Raider Hatch or Cargo Elevator.
- Bottom route: if your early loot is light, swing down instead, clear caches and chests, then extract at the Raider Hatch or Cargo Elevator closer to Power Generation Complex.
Road Spawn
Spawning closer to the Road gives you flexible options:
- Either go up the map, chaining the top caches.
- Or go down, hitting the southern loot lanes.
- Play cautiously and be prepared to pivot mid-route and turn back, finishing at a safer extraction if combat pressure spikes.
When executed properly, this Dam Battlegrounds blueprint farming route can yield 5+ blueprints in a single run if you’re lucky. It’s one of the fastest methods to stack Arc Raiders blueprints naturally, especially when combined with night raids and locked-room routes.
How to Use Blueprints in Arc Raiders
Collecting Arc Raider blueprints is only half of the system. To turn these recipes into real power upgrades, you need to understand how learning, selling, and exchanging them works, and how they interact with your Workshop stations.
Learning Arc Raiders Blueprints
After successfully extracting, your blueprint appears in your Speranza inventory. To learn it:
- Open your inventory in Speranza.
- Select the Blueprint item.
- Click on “Learn and Consume”.
The blueprint will disappear from your inventory, but the recipe is now permanent. You will never lose it on death, and you can craft the corresponding item as many times as you want, as long as you have the required materials and the right station level.
Each blueprint belongs to one of several crafting stations:
- Gunsmith – weapons and weapon attachments.
- Explosives Station – grenades, mines, and explosive tools.
- Medical Lab – healing items and medical tools.
- Refiner – gun parts and upgrade materials.
- Gear Bench – armor modules and Mk.3 upgrades.
- Utility Station – flares, smoke grenades, gadgets.
- Workbench – special ammo types and niche crafts.
If your station is too low level, the craft will be locked. You’ll need to upgrade that station using resources gained from Expeditions, quests, and Trials, or rely on
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to accelerate Workshop progression.
Selling Blueprints in Arc Raiders
Any unlearned blueprint can be sold for a fixed 5,000 Coins. The rarity of the recipe does not change the Coin value, so you should only sell:
- Duplicates of Arc Raiders blueprints you already learned.
- Blueprints for items you’re sure you will never use.
- Blueprints you cannot keep safely while planning an ultra-high-risk Expedition.
In practice, it’s almost always better to learn a blueprint than sell it, unless you already own that recipe. Owning more recipes makes your Workshop more flexible and opens up more build combinations.
Exchanging Arc Raiders Blueprints With Other Players
Arc Raiders does not currently have a formal trading UI, but you can still effectively trade blueprints through trust-based drops:
- Find a raider willing to trade, either in your party or in the same mission.
- Drop the blueprint from your inventory on the ground.
- The other player drops the item they are trading back.
- Each of you picks up the item you want.
This method is entirely based on trust; there are no protections if the other player refuses to drop their side of the trade. Use it only with players you trust or raiders coordinated through your community or Discord.
How to Get Blueprints in Arc Raiders – All Blueprint Sources
Arc Raiders blueprints drop from a wide range of sources. Each source has its own drop rate and best use case. To maximise your chances, you should combine several of these activities into weekly farming routes.
| Source |
Drop Rate |
Best For |
| Hidden Caches / High-Value Containers |
High |
Rare and Epic weapon blueprints, high-tier mods |
| Locked Rooms (Keys / Power Cells) |
High |
Tier III weapon recipes, advanced grips, extended magazines |
| Night Raids |
Above Average |
General blueprint pool: weapons, attachments, consumables |
| Defeated Raiders |
Medium–High |
Any blueprint carried by players, including high-value drops |
| Trials |
High |
General blueprint pool: weapons, attachments, utility mods |
| Quests |
High |
Fixed utility, medical, and early-game weapon blueprints |
| Harvester Event |
High (Event-Exclusive) |
Energy weapons (e.g., Jupiter, Equalizer) and other exclusive recipes |
Below is a closer look at how each source works and how it fits into your overall Arc Raider blueprints farming strategy.
Caches & High-Value Containers
Hidden caches and high-value containers are the most consistent way to obtain weapon blueprints and high-tier mods. Areas with dense loot, especially around dams, abandoned buildings, and locked complexes, are ideal. Keys and power cells help you access the best containers, which often hold Rare and Epic recipes.
If you’re running solo, plan routes that allow a quick exit after hitting several key containers. If you’re playing with a pro squad from
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Locked Rooms
Locked rooms are mini treasure vaults sprinkled throughout Arc Raiders maps. They require specific keys or power sources and usually contain guaranteed high-tier loot, including Tier III guns, grips, magazines, and sometimes unique Arc Raider blueprints.
Many blueprint-focused players build short “key runs” where they:
- Carry multiple relevant keys.
- Hit several known locked-room spawns.
- Extract immediately after clearing the last door.
Night Raids
Night raids are popular among blueprint farmers because they’re fast, focused, and relatively low cost. Many players run free loadouts, sprint through high-yield points, and evac as soon as they hit their target containers or caches.
The risk is higher, but if you travel light, you have nothing to lose beyond your time—and every successful night raid that yields an Arc Raiders blueprint moves your Workshop forward.
Defeated Raiders
Other players are walking loot containers. Blueprints they fail to extract with drop as regular items on their corpses. This makes contested extractions and high-traffic corridors prime locations to loot rare recipes.
The most common places to loot raiders for blueprints are:
- Shootouts at evacuation points.
- Internal complexes where teams converge on objectives.
- Routes near popular Harvester or Trial locations.
Trials
Weekly Arc Raider Trials are primarily a ranking and reward system, but they also contribute to your blueprint pool. While completing Trials, you can obtain recipes such as Trigger ‘Nade, Blaze Grenade, Looting Mk.3 (Survivor), Anvil, Vertical Grip II, and more.
Because Trials also affect Division ranks and seasonal cosmetics, they are one of the most efficient ways to combine progression systems. If you want to maximise both Trials rewards and blueprint income, you can use
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Quests
Certain Arc Raiders quests reward guaranteed blueprints, especially early in the game. They tend to focus on utility, medical items, or foundational weapons, ensuring every player has a basic set of tools.
Following a structured quest path is one of the most beginner-friendly ways to fill out your blueprint collection before you dive into deep Expeditions or high-risk Trials.
Events – Harvester & Energy Weapons
Some of the most coveted Arc Raider blueprints—especially for energy weapons—are tied to events. The Harvester event is a prime example, offering rare recipes like Jupiter and Equalizer. When Harvester shows up on the schedule, blueprint hunters drop everything to run it.
Harvester is no casual stroll: it’s a demanding activity that punishes mistakes. If you want the event-exclusive blueprints but don’t have the time or squad for perfect clears, you can delegate the grind to
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All Arc Raiders Blueprints – Complete List & Crafting Stations
There are currently 75 Arc Raiders blueprints known in the game. Each one corresponds to a specific recipe in your Workshop. Many of the rarest blueprints relate to weapons and mods, making them the longest category to fully unlock.
Most recipes rely on basic materials like Mechanical Components, Simple Gun Parts, Duct Tape, Wires, Chemicals, and other gun parts. Higher-tier items require Magnetic Accelerators, Exodus Modules, Advanced Mechanical Components, Complex Gun Parts, and even Queen Reactors, which explains why they often drop from deep runs or seasonal events.
Below you’ll find full blueprint lists for every major station, making this section your central reference for planning future runs or ordering a targeted
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from ElovateBoost.
Arc Raiders Explosives Station Blueprints
These Explosives Station blueprints cover grenades and mines you can craft once the recipes are unlocked. They dramatically expand your crowd-control and area-denial options in Expeditions and Trials.
| Blueprint |
Crafting Recipe |
Source |
| Jolt Mine |
1x Electrical Components, 1x Battery |
Loot |
| Trigger ‘Nade |
2x Crude Explosives, 1x Processor |
Loot, Trials |
| Blaze Grenade |
1x Explosive Compound, 2x Oil |
Loot, Trials |
| Explosive Mine |
1x Explosive Compound, 1x Sensors |
Loot |
| Showstopper |
1x Advanced Electrical Components, 1x Voltage Converter |
Loot |
| Wolfpack |
2x Explosive Compound, 2x Sensors |
Loot |
Arc Raiders Gear Bench Blueprints
Gear Bench blueprints unlock Mk.3 armor modules that define your defensive, offensive, and utility-focused builds. These recipes are crucial for endgame survivability and specialisation.
| Blueprint |
Crafting Recipe |
Source |
| Combat Mk.3 (Aggressive) |
2x Advanced Electrical Components, 3x Processor |
Loot |
| Combat Mk.3 (Flanking) |
2x Advanced Electrical Components, 3x Processor |
Loot |
| Looting Mk.3 (Survivor) |
2x Advanced Electrical Components, 3x Processor |
Loot, Trials |
| Tactical Mk.3 (Defensive) |
2x Advanced Electrical Components, 3x Processor |
Loot |
| Tactical Mk.3 (Healing) |
2x Advanced Electrical Components, 3x Processor |
Loot |
Arc Raiders Gunsmith Blueprints
Gunsmith is where Arc Raider blueprints truly explode in variety. It covers both weapons and a large number of attachments, including grips, magazines, silencers, barrels, and stocks. Completing this collection gives you enormous flexibility when building your ideal loadouts for Expeditions, Trials, and events.
| Blueprint |
Crafting Recipe |
Source |
| Burletta |
3x Mechanical Components, 3x Simple Gun Parts |
Quest |
| Il Toro |
5x Mechanical Components, 6x Simple Gun Parts |
Loot |
| Anvil |
5x Mechanical Components, 5x Simple Gun Parts |
Loot, Trials |
| Angled Grip II |
2x Mechanical Components, 3x Duct Tape |
Loot |
| Compensator II |
2x Mechanical Components, 4x Wires |
Loot |
| Extended Light Magazine II |
2x Mechanical Components, 3x Steel Spring |
Loot |
| Extended Medium Magazine II |
2x Mechanical Components, 3x Steel Spring |
Loot |
| Extended Shotgun Magazine II |
2x Mechanical Components, 3x Steel Spring |
Loot |
| Muzzle Brake II |
2x Mechanical Components, 4x Wires |
Loot |
| Shotgun Choke II |
2x Mechanical Components, 4x Wires |
Loot |
| Silencer I |
2x Mechanical Components, 4x Wires |
Loot |
| Stable Stock II |
2x Mechanical Components, 3x Duct Tape |
Loot |
| Vertical Grip II |
2x Mechanical Components, 3x Duct Tape |
Loot, Trials |
| Angled Grip III |
2x Mod Components, 5x Duct Tape |
Loot |
| Bettina |
3x Advanced Mechanical Components, 3x Heavy Gun Parts, 3x Canister |
Loot |
| Bobcat |
1x Magnetic Accelerator, 3x Light Gun Parts, 2x Exodus Modules |
Loot |
| Compensator III |
2x Mod Components, 8x Wires |
Loot |
| Extended Barrel |
2x Mod Components, 8x Wires |
Loot, Trials |
| Extended Light Magazine III |
2x Mod Components, 5x Steel Spring |
Loot |
| Extended Medium Magazine III |
2x Mod Components, 5x Steel Spring |
Loot |
| Extended Shotgun Magazine III |
2x Mod Components, 5x Steel Spring |
Loot |
| Equalizer |
3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor |
Harvester |
| Horizontal Grip |
2x Mod Components, 5x Duct Tape |
Loot, Trials |
| Hullcracker |
1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules |
Loot |
| Jupiter |
3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor |
Harvester |
| Lightweight Stock |
2x Mod Components, 5x Duct Tape |
Loot |
| Muzzle Brake III |
2x Mod Components, 8x Wires |
Loot |
| Osprey |
2x Advanced Mechanical Components, 3x Medium Gun Parts, 7x Wires |
Loot |
| Padded Stock |
2x Mod Components, 5x Duct Tape |
Loot, Trials |
| Shotgun Choke III |
2x Mod Components, 8x Wires |
Loot |
| Shotgun Silencer |
2x Mod Components, 8x Wires |
Loot |
| Silencer II |
2x Mod Components, 8x Wires |
Loot |
| Stable Stock III |
2x Mod Components, 5x Duct Tape |
Loot |
| Tempest |
1x Magnetic Accelerator, 3x Medium Gun Parts, 2x Exodus Modules |
Loot |
| Torrente |
2x Advanced Mechanical Components, 3x Medium Gun Parts, 6x Steel Spring |
Loot |
| Venator |
2x Advanced Mechanical Components, 3x Medium Gun Parts, 5x Magnet |
Loot |
| Vertical Grip III |
2x Mod Components, 5x Duct Tape |
Loot, Trials |
| Vulcano |
1x Magnetic Accelerator, 3x Heavy Gun Parts, 1x Exodus Modules |
Loot |
Arc Raiders Medical Lab Blueprints
Medical Lab blueprints focus on healing tools and revival devices. These recipes are essential for high-risk Expeditions where every point of HP and every revive matters.
| Blueprint |
Crafting Recipe |
Source |
| Defibrillator |
9x Plastic Parts, 1x Moss |
Loot |
| Vita Shot |
2x Antiseptic, 1x Syringe |
Loot |
| Vita Spray |
3x Antiseptic, 1x Canister |
Loot |
Arc Raiders Refiner Blueprints
Refiner blueprints convert basic gun parts into advanced components used in many mid- and late-tier crafting recipes. Efficiently using these allows you to smooth out material bottlenecks in your Gunsmith projects.
| Blueprint |
Crafting Recipe |
Source |
| Heavy Gun Parts |
4x Simple Gun Parts |
Loot |
| Light Gun Parts |
4x Simple Gun Parts |
Loot |
| Medium Gun Parts |
4x Simple Gun Parts |
Loot |
| Complex Gun Parts |
2x Light Gun Parts, 2x Medium Gun Parts, 2x Heavy Gun Parts |
Loot |
Arc Raiders Utility Station Blueprints
Utility Station blueprints cover flares, smoke grenades, and other support tools that can change how you control space, mark enemies, or support your team. These are invaluable in Trials and high-population zones.
| Blueprint |
Crafting Recipe |
Source |
| Light Stick (Any Color) |
3x Chemicals |
Loot |
| Remote Raider Flare |
2x Chemicals, 4x Rubber Parts |
Loot, Trials |
| Barricade Kit |
1x Mechanical Components |
Loot |
| Lure Grenade |
1x Speaker Component, 1x Electrical Components |
Quest |
| Smoke Grenade |
14x Chemicals, 1x Canister |
Loot |
| Snap Hook |
2x Power Rod, 3x Rope, 1x Exodus Modules |
Loot |
| Tagging Grenade |
1x Electrical Components, 1x Sensors |
Loot |
Arc Raiders Workbench Blueprints
The Workbench currently features niche but important recipes, like special ammunition. These are critical for players who lean into explosive-heavy builds or specific weapon archetypes.
| Blueprint |
Crafting Recipe |
Source |
| Launcher Ammo |
5x Metal Parts, 1x Crude Explosives |
Quest |
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Arc Raiders Blueprints FAQ
This FAQ collects the most common questions about Arc Raider blueprints: how they work, where they drop, and how they interact with crafting stations. If you’re just starting out or don’t want to lose rare recipes, read this section carefully.
How do I use blueprints in Arc Raiders?
First, you need to extract with the blueprint in your backpack. Once you’re back in Speranza, open your inventory, select the blueprint, and click “Learn and Consume”. The item disappears, but the recipe becomes permanent and unlocks crafting at the associated Workshop station.
Do I lose learned blueprints after death in Arc Raiders?
No. Once you have consumed an Arc Raider blueprint, it is unlocked forever. Only unlearned blueprints in your backpack can be lost when you die before extracting.
Can I sell blueprints in Arc Raiders?
Yes. Any blueprint can be sold to vendors for a fixed 5,000 Coins, regardless of its rarity. However, it’s usually better to learn the recipe unless it’s a duplicate or a blueprint for an item you truly don’t want.
Can I trade blueprints with other players in Arc Raiders?
There’s no formal trade window, but you can exchange items informally by dropping them on the ground. To trade Arc Raiders blueprints, both players simply drop their items, then pick up the one they want. It’s entirely trust-based, so only do this with people you trust.
Can blueprints drop more than once in Arc Raiders?
Yes. Duplicates are common. Extra copies can be sold for Coins, used for informal trades, or left behind if you don’t need them. It’s normal to see the same Arc Raider blueprints several times before you complete the full set of 75.
Where do Arc Raiders blueprints drop most consistently?
The most reliable sources are high-value containers, locked rooms, night raids, Trials rewards, and deep Expedition routes. Harvester events offer the best chance at energy weapon blueprints like Jupiter and Equalizer.
Are Jupiter and Equalizer blueprint-based weapons in Arc Raiders?
Yes. Jupiter and Equalizer are tied to Harvester event blueprints. You need to obtain and learn their specific recipes before you can craft them in the Gunsmith, making Harvester a priority for high-end Arc Raider builds.
Do all Arc Raiders crafting stations use blueprints?
Yes. Gunsmith, Gear Bench, Explosives Station, Medical Lab, Refiner, Utility Station, and the Workbench all rely on blueprint recipes. Without the blueprint, the craft option won’t appear in the station menu.
Do I need to upgrade my Workshop to use high-tier blueprints?
Yes. Many late-game Arc Raider blueprints are locked behind higher station levels (e.g., Gunsmith III, Explosives Station III, Gear Bench III). You’ll need materials and time to upgrade these, or you can let
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Master Arc Raider Blueprints & Build the Perfect Loadout
Arc Raider blueprints are the backbone of your long-term progression in Arc Raiders. They unlock weapons, mods, medical tools, explosives, armor modules, and utility gadgets that transform your survivability and damage output in Expeditions, Trials, and events. Once you understand how to farm, learn, and craft with blueprints, every successful run becomes a meaningful upgrade.
Whether you want to methodically collect all 75 Arc Raiders blueprints or just target a handful of meta-defining recipes, you don’t have to grind alone. Combine your own skill with the experience of top players by using:
With the right blueprints, upgraded stations, and a bit of expert guidance, you can turn your Arc Raider into a fully-optimised monster build and enjoy the game on your terms—less grind, more power, and a Workshop packed with everything you need.